com.fluidrecall/mcp

Fluid Recall

Agent-native spaced-recall system of record. Deterministic dueAt via remote MCP for Muse/any agent.

1.0.0
Version
remote
Transport
34
Tools

Security review

Review passed

Reviewed Jan 1, 2000.

  • tools: 34 tools scanned
  • metadata: scanned

No findings.

Tools (34)

  • createAccount

    Write. No bearer. Mint an anonymous account and a personal API token. Save the token for later Authorization: Bearer calls. The token is the tenant. Do not send a userId.

  • bootstrapAccount

    Write. Same mint as createAccount. No bearer.

  • startSession

    Write when no bearer (mints a token), read when a bearer is present. Returns the account (when minted), the due queue, and first. Prompts only. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coa

  • nextDue

    Read. Due queue and first prompt. Requires a bearer. Prompts only. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • gradeAndNext

    Write. recordReview, then the next due prompt. Requires cardId, rating, reviewedAt optional, and a new idempotencyKey. Schedule from dueAt. Prompts only. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents shoul

  • getStudySettings

    Read. Account fallback newCardsPerDay, timezone, and dayBoundaryHour. The fallback applies only to a deck whose own field is still null.

  • get_profile

    Read. OpenAI profile for connection linking. Stable profile id (id), the account label when set (name), and optional email/nickname. No decks, cards, answers, or tokens. Requires a bearer or OAuth token.

  • updateStudySettings

    Write, destructive. Change the account fallback, timezone, or day boundary. Decks that already store an integer keep it. Send at least one field.

  • createDeck

    Write. name and newCardsPerDay are required. Choose that integer with the person; there is no default of 20. Optional description and deckNote. Setting a note does not move dueAt.

  • updateDeck

    Write, destructive. Rename, rewrite description, set or clear deckNote, and/or set newCardsPerDay. Send at least one. Null deckNote clears it. Does not move dueAt.

  • setDeckNote

    Write, destructive. Set or clear a deck coaching note. deckNote null clears it. Same write as updateDeck. Does not move dueAt. Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • listDecks

    Read. No card bodies. Archived decks omitted unless includeArchived is true. Each deck includes deckNote.

  • archiveDeck

    Write, destructive. Soft-archive a deck; it leaves listDue and the default deck list until unarchiveDeck. Cards and schedules stay. A second call returns alreadyArchived true.

  • unarchiveDeck

    Write. Clear archivedAt. Schedule fields stay. An already-active deck returns alreadyActive true.

  • addCard

    Write. Add one prompt/answer pair. Optional cardNote. Eligible immediately. listDue still applies newCardsPerDay. The response is prompts only.

  • addCards

    Write. Add 1 to 100 prompt/answer pairs to one owned deck. All or nothing. Prompts only. After this, re-run previewDeadlinePlan with that deckId.

  • updateCard

    Write, destructive. Correct prompt, answer, and/or cardNote. Send at least one. cardNote null clears it. Schedule stays. Response does not include the answer.

  • setCardNote

    Write, destructive. Set or clear a card coaching note. cardNote null clears it. Additive with the deck note. Same write as updateCard. Does not include the answer. Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specifi

  • retireCard

    Write, destructive. Remove a card from future drills; reversible only with unretireCard. A second call returns alreadyRetired true. Inventory the deck first when the cardId is not in the due list.

  • unretireCard

    Write. Clear retiredAt. Schedule stays. An already-active card returns alreadyActive true.

  • moveCard

    Write. Move an active card into another owned deck. Schedule stays. A card already there returns alreadyThere true. Does not include the answer.

  • listDue

    Read. Prompts only. answerIncluded is false. Ordered learning, then review, then new. The new queue is capped by each deck's newCardsPerDay. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach

  • listUpcomingNew

    Read. New cards the daily cap is holding back. Prompts only. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • listDeckCards

    Read. Prompt-only inventory of one owned deck, including cards that are not due. Order is dueAt, then createdAt, then cardId — not the drill order. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz

  • inventoryDeck

    Read. Same as listDeckCards. Use this when you need a cardId that is not in the due list. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • getCard

    Read. One card's prompt and schedule. No answer. A retired card is 404. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • revealCard

    Important read. One answer, after the person has tried to recall. Do not fold this into listDue. Includes deckNote and cardNote (null when unset). Coaching notes are instructions for how an agent should quiz and coach. They are not the answer, not graded content, and not the quiz prompt. A deck note applies to every card in that deck. A card note is optional and additive with the deck note. Retrieve responses (listDue, upcoming-new, inventory, getCard, reveal, and agent session start/next/grade) include deckNote and cardNote so one call carries coaching context. Scripture / dictation: The learner needs every word remembered correctly, but often answers via dictation where punctuation gets messy. They set a deck note instructing the agent to check every word exactly, but not fail on punctuation differences, and to include that reason when coaching. This is only an example — notes can be any coaching preference for how agents should quiz/coach for that deck (or a specific card).

  • recordReview

    Write. Rating again | hard | good | easy plus reviewedAt and a new idempotencyKey. The scheduler returns dueAt. Do not invent an interval. Same key and body returns the original result.

  • undoReview

    Write. Undo the latest active grade, or reviewId when it is that latest one. Restores dueAt. A second undo of the same review returns alreadyUndone true. Does not include the answer.

  • previewDeadlinePlan

    Read. Recommend newCardsPerDay from a deadline: ceil(remaining new cards / study days). Does not write. Send remainingNewCards, totalCards, or deckId. There is no silent default of 20.

  • applyDeadlinePlan

    Write, destructive. Same plan as previewDeadlinePlan, then PATCH that owned deck to the recommended integer. deckId is required. Discuss the number first.

  • exportManifest

    Read. What this token can export and how many rows exist. Does not include answers. Off-boarding, not the drill loop.

  • exportSnapshot

    Important read for leaving. Full studying dump for this token, including answers. Paginate cards and reviews with resource + cursor until complete is true.

  • submitFeedback

    Write. Optional. Never required for study, bootstrap, or export. Append-only: feedback is logged and never edits study data. This is not data extraction and not nefarious. You are free to anonymize, redact, or censor anything you feel needs it. Do not submit anything you would not want us to see. It exists solely to help improve Fluid Recall. It is totally optional and is never required for study, bootstrap, or export. Send description and steps. Do not dump decks, cards, answers, or tokens.