Picorn
Picorn turns AI briefs into editable social images and videos with layers, timelines, and renders.
- 2.2.0
- Version
- remote
- Transport
- 32
- Tools
Security review
Review passedReviewed Jan 1, 2000.
- tools: 32 tools scanned
- metadata: scanned
No findings.
Tools (32)
picorn_capabilities
List live canvas formats, fonts, layouts, image models, GPU reachability and fair-use limits.
picorn_projects_create
Create a marketing project that can hold many editor files and imported image assets. Keep the returned workspaceProjectId and workspaceProjectKey together; use them when adding every related file.
picorn_projects_inspect
List every editor file, imported asset, and the project brand profile with named colors and saved logos or visual references. File entries include their current thumbnail, status, creation URL and canonical /studio/editor?runId=... editorUrl. Always give the user that editorUrl.
picorn_projects_update
Update the name, description, or named color scheme of a marketing project, then return its complete file, asset, and brand index.
picorn_design_image
CODEX-ONLY. The calling Codex supplies the complete SVG, including copy and layout. Picorn resolves declared placeholders and renders it through Fabric/SVG. No internal language or design model is called.
picorn_generate_image
Generate a raw image with self-hosted Z-Image Turbo. Returns an inline preview and public creationUrl.
picorn_generate_vector_assets
Use Picorn's native editor engine: first generate raster artwork with self-hosted Z-Image Turbo on ComfyUI, remove its background, then convert it through the bundled multi-colour SVG converter. Generates five variants, selects the strongest result and returns the top three. Signets also return one layered editor file that displays the three shortlisted SVGs inside the same native project. Use this tool for every newly generated signet and custom icon.
picorn_edit_image
Transform an existing image with Flux 2 Klein. Returns an inline preview and public creationUrl.
picorn_render_svg
Render your SVG through Picorn with real typography and declarative image workers. Put placeholder <rect> elements inside the SVG and choose their backend with data-clipart-engine="svg-converter" (fresh ComfyUI image, background removal, then Picorn PNG→SVG vectorisation), data-clipart-engine="z-image-turbo" (raster photo/cutout), or data-clipart-engine="library" (existing vector only). Include data-clipart-prompt; use data-clipart-num-colors="1..7" for svg-converter, and data-clipart-keep-bg="true" for a full scene. Picorn resolves all placeholders internally; never call the admin converter or return generated base64 yourself. Returns an inline preview and public creationUrl.
picorn_editor_import_image
Import image bytes from any external or agent-native image generator into Picorn storage. Pass imageBase64 with or without a data: prefix, then use the returned imageUrl in one or more native image layers. This is the bridge for iterative generator → editor → render workflows.
picorn_editor_create_project
Create a persistent native Picorn editor project. For a finished static layout, pass svg: a complete SVG containing text/shapes plus declarative data-clipart placeholders. Picorn runs the selected engines in the background, stores the generated assets, converts the SVG into editable native layers, and returns a populated project in one call. Omit svg only when you intentionally want an empty slide for incremental layer operations. Returns projectId, slideId, exact canvas dimensions, and the canonical /studio/editor?runId=... editorUrl that must be included in the final answer.
picorn_editor_create_slideshow
Create, persist and render a complete 1–20 slide Picorn file in one deterministic call from finished agent-authored SVG and/or native editable layers. The calling agent is the only design model: this path does not call /api/generate-svg, Gemini, OpenRouter, or another LLM. Work is bounded before persistence to 50,000,000 total canvas pixels and 1,000 total layers. Fair-use cost is one unit per four slides, rounded up. Returns every persistent render URL, an inline contact-sheet preview, and the canonical editorUrl. Response provenance is modelProvider="calling-agent" and externalLlmCalls=0.
picorn_editor_inspect_project
Read the complete project, including every slide, layer, property, z-index, and latest rendered image URL.
picorn_video_create_project
Create a persistent video project with a real 30fps timeline, native layers, keyframes and a canonical /video/editor link.
picorn_video_import_media
Upload agent-owned MP4, WebM, MOV, MP3, WAV, AAC, M4A or OGG bytes into Picorn storage for use by video/audio timeline layers. Maximum 15 MB.
picorn_editor_add_slide
Add another slide to an editor project. Projects support up to 20 slides. Returns the new slide as an inline preview.
picorn_editor_update_slide
Change a slide background, semantic role, or image prompt. Returns the changed slide as an inline preview.
picorn_editor_delete_slide
Delete a slide and its layers. A project always keeps at least one slide.
picorn_editor_add_layer
Add a native editor layer. Supported types: text, image, shape, group, qr, video, audio. SVG uses an image layer with isSvg:true. Position is the layer CENTER in canvas pixels. The layer accepts the same persisted fields as /editor: transforms, opacity, blendMode, text styles/effects/rich text, image filters/customFilters/crop/masks/local effects/perspective, shape gradients/strokes/shadows, QR styling, timeline ranges, trims, volume, and keyframes. Returns the changed slide as an inline preview automatically.
picorn_editor_update_layer
Patch any editable property on a layer: content, position, size, transform, style, filters, masks, effects, blend mode, visibility, lock state, SVG overrides, timing, audio, or keyframes. Returns the changed slide as an inline preview automatically.
picorn_video_add_clip
Add a video or audio clip to a Picorn timeline. Source URLs must use an approved public media host. Video positions are center coordinates; timing and trim values are frame-based.
picorn_editor_delete_layers
Delete one or more layers and clean their group references.
picorn_editor_reorder_layers
Set layer order. objectIds are bottom-to-top; omitted existing IDs retain their relative order on top.
picorn_editor_group_layers
Create the same metadata group used by the visual editor. Grouping preserves world positions and render output.
picorn_editor_ungroup_layers
Remove a group while preserving all child layers.
picorn_editor_align_layers
Align positioned layers to their shared left, center, right, top, middle, or bottom bound.
picorn_editor_distribute_layers
Evenly distribute three or more positioned layers horizontally or vertically.
picorn_editor_duplicate_layer
Duplicate a non-group layer, including all style, filter, effect, mask, and animation properties.
picorn_editor_render_project
Render selected or all slides through Picorn's real Fabric editor pipeline. Returns persistent public image URLs, a multi-page PDF, or a page-faithful DOCX download, creationUrl, and the canonical editorUrl that must be given to the user. DOCX preserves the visual layout as page images; edit text and layers in SEEZ Editor. Static renders include text, image/SVG, shape, group and QR layers; video/audio timing remains editable project data for the video editor.
picorn_video_render_project
Render the native timeline to a finished MP4/H.264 or WebM/VP9 file. The render includes multi-slide sequencing, timed layers, video frames, keyframe animation and mixed audio, and returns a public video URL plus /video/editor link.
picorn_search_icons
Search Picorn's vector icon library before composing a design.
picorn_search_areas
Find approved torn, wavy, blob, banner and other decorative shapes for a design.