io.github.JiangShan118/3d-texture-toolkit·Media

3d-texture-toolkit

Extract embedded PBR texture maps from local GLB files.

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0
Version
0.1.1
License
MIT
Review
Passed
Language
TypeScript
Last commit
2h ago
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0
Registry update
Oct 14, 2026

Connect

npm
Terminal
$claude mcp add 3d-texture-toolkit \  -- npx -y [email protected]

Environment variables

Nothing to configure — it works as is.

Security review

Review passed

Reviewed 39m ago.

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Tools

This server runs on your machine, so its tool list is not fetched before install — the README below describes what it offers.

3D Texture Toolkit MCP

A local MCP server that extracts embedded PBR texture images from GLB files. It exposes one tool: extract_pbr_maps.

Requirements

  • Node.js 20 or newer
  • An MCP client that supports local stdio servers

Install and run

After this package is published to npm, install it in an MCP client using npx:

npx -y 3d-texture-toolkit-mcp

The server reads the GLB path supplied by the MCP client and writes extracted images to disk. Base color and normal images keep their original PNG, JPEG, or WebP bytes. The glTF metallic-roughness image is split into grayscale PNG files: roughness comes from the green channel and metallic comes from the blue channel. The corresponding glTF material factors are applied to those two maps.

Client configuration

Example configuration for an MCP client that accepts a mcpServers object:

{
  "mcpServers": {
    "3d-texture-toolkit": {
      "command": "npx",
      "args": ["-y", "3d-texture-toolkit-mcp"]
    }
  }
}

For local development before an npm release, build the package and point the client at node with the absolute path to dist/index.js as its argument.

Tool inputs

  • glb_path (required): path to a local GLB 2.0 file.
  • output_dir (optional): output folder. By default, a folder named <glb-name>-textures is created beside the GLB.
  • overwrite (optional, defaults to false): replace files with matching output names. Existing files are skipped by default.

Output names include the material number, a sanitized material name, and the map type. The tool reports written files, skipped maps, and warnings.

Privacy

The server processes files on your computer. It makes no network requests and does not upload model or texture data. The GLB and output directory must be accessible to the machine running the MCP server.

Limitations

  • Supports GLB 2.0 with embedded images in buffer views or supported PNG, JPEG, and WebP data URIs.
  • External image URLs and external buffer files are not read.
  • Other image formats, including KTX2 and Basis Universal, are not decoded.
  • Texture transforms, alternate UV sets, occlusion maps, emissive maps, and extensions that alter material interpretation are not applied.
  • Packed metallic-roughness images are converted to grayscale PNGs. Base color and normal images are copied without recompression.
  • Files larger than 512 MiB and decoded images above 100 million pixels are rejected by safety limits.

Publication status

The package name is 3d-texture-toolkit-mcp, and this repository includes server.json metadata for the official MCP Registry. The package uses the MIT License. After submitting it to the Registry, verify that the server is visible there; the metadata alone does not confirm a Registry listing.

From the server's repository — third-party content, read it before running anything it suggests.

More in Media

Listing from the official MCP Registry · repository facts from GitHub, 42m ago.