Director's Lookbook
664 named visual and music styles: deal a look for a feeling, get paste-ready AI prompts.
- 1.3.0
- Version
- remote
- Transport
- 6
- Tools
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Tools (6)
find_styles
Search the 649 cards by feeling, mood, era, technique or style name. Use it to identify a named look ("Kodak Gold" finds Gold 200), to find a replacement for one card in a hand, or to browse one suit. Examples: {"query": "film noir"}, {"query": "90s camcorder"}, {"query": "cozy rainy", "suit": "color"}, {"query": "bossa nova", "suit": "score", "top": 3}. Returns ranked cards (id, suit, kind, name, what, example image). When nothing matches directly it says so and returns related styles or did-you-mean suggestions. For a full matched set of cards for a project use deal_hand instead.
deal_hand
Start here for a project: deal one matched card per slot for a creative job from a plain-language feeling. photo = one image (film, camera, color, light); still = image with title type; cover = album or poster art (film, color, type); video or reel = clip or short (film, camera, color, type, score, light); lyric = lyric video (same as reel); song = music only (score); site = website (film, color, type, web); game = key art, store capsule, sprites, UI and loop music (film, color, type, score); drama = a short drama ad where the ad is the show (film, camera, color, type, score, light, and three shots: hook, twist, payoff); all = every suit. Example: {"feeling": "lonely astronaut on a desert planet at dusk", "job": "video", "shots": 3}. Same seed + same inputs = same hand; a new seed re-deals; hold keeps chosen cards ({"film": "film-gold-200"}). For job drama the hand also carries three shots (hook close-up, twist reveal, payoff wide or push) and the look is dealt from the feeling, with t
brief
Turn card ids into paste-ready prompt blocks, worded verbatim from the cards: IMAGE PROMPT, VIDEO PROMPT, PALETTE (hexes), TYPE, SUNO STYLE and SUNO EXCLUDE, SITE PROMPT, or for job game: KEY ART, CAPSULE, SPRITE/TILESET, UI MOCKUP, MUSIC; for job drama: SHOT blocks for the hook, twist and payoff plus BEATS (timing, shot, what happens, a placeholder line with its length rule), END CARD (title, promise, call to action, set in the type card), CAPTION RULES (safe band y 210 to 1345 on 1080x1920, nothing in the bottom 30%) and DON'T. Pass the ids from deal_hand (or find_styles), at most one card per suit, except camera: several camera cards make a shot list (one SHOT block each). A camera card of kind light lights every shot; a film card of kind fx adds a post effect. tool respells the blocks: midjourney (--ar, --style raw, --sref with the film card's example image), runway or kling (camera line first, 5 or 10 s clips), suno (music blocks only). seconds splits a running time over the shots
show_card
One card in full: what it is, the prompt wording ("ask"), what not to do, feels, moods, pairs, swatch hexes or font details, plus image, clip and music_sample URLs when it has them. Example: {"id": "film-gold-200"}. A wrong id returns did-you-mean suggestions.
list_suits
Card counts per suit and per kind (for example camera: shot, move, lens, light). Use it to see what the lookbook covers before searching.
lint_hand
Check card ids you combined yourself for clashes before briefing: black-and-white film with a colour grade, two grades stacked, daylight with a night palette, an anamorphic lens in a vertical frame, an interior light with an outdoor subject. Example: {"hand_ids": ["film-pushed-bw-1600", "color-teal-orange"], "aspect": "9:16"}. ok: true means clean. deal_hand and brief already lint their own output.