- Language
- JavaScript
- Last commit
- 25m ago
- Forks
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- 0
- Registry update
- Oct 16, 2026
Connect
npm$claude mcp add growblocks \ -- npx -y [email protected]
Environment variables
Nothing to configure — it works as is.
Security review
Review passedReviewed 42m ago.
- metadata
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- packages
- 1 checked
No findings.
Tools
This server runs on your machine, so its tool list is not fetched before install — the README below describes what it offers.
GrowBlocks Dev Kit for Claude, Cursor and other AI assistants
Make a browser game with an AI assistant and ship it on GrowBlocks: three.js, Rapier physics, characters, multiplayer rooms and hosting, with no setup.
The assistant reads the API, writes game.js, plays the game headless and looks at a screenshot after every change, reuses parts other developers published (blocks), and pushes an unlisted test build you can share. Nothing goes public until you submit it and GrowBlocks reviews it.
Install
Claude Code (plugin: tools + skill)
/plugin marketplace add Gioluan/growblocks-devkit
/plugin install growblocks@growblocks
Claude Code (just the MCP server)
claude mcp add growblocks -- npx -y growblocks mcp
Claude Desktop: download growblocks.mcpb from the latest release and open it.
Cursor / Windsurf / any MCP client
{ "mcpServers": { "growblocks": { "command": "npx", "args": ["-y", "growblocks", "mcp"] } } }
Terminal: npx growblocks new my-game, then npx growblocks help.
Then ask: "Make me a GrowBlocks game where frogs race across lily pads", or use the make_game prompt.
Tools
| Tool | What it does |
|---|---|
growblocks_docs | The Dev Kit API (or one section of it) |
growblocks_check | Static checks; with play it plays the game headless and returns a screenshot |
growblocks_new_game | A new game folder from the starter kit |
growblocks_blocks, growblocks_block_info, growblocks_add_block | Find and add published blocks (their authors earn when your game ships them) |
growblocks_login, growblocks_whoami | Sign in with a code you confirm in your browser |
growblocks_create_game, growblocks_link_game, growblocks_update_game | Make the game on GrowBlocks and set its name, logo and details |
growblocks_push | Upload an unlisted test build and get its link |
growblocks_status, growblocks_games | Builds, links and the review note |
growblocks_submit, growblocks_publish_block | Only when you ask: submit for review, publish a block |
Every tool takes dir, the game folder. Prompts: make_game, ship_game. Resources: llms.txt, gb.d.ts.
Money (collections, the coin, earnings) never goes through the assistant: it stays in your browser at growblocks.xyz. Developers keep 70% of the fees their game generates.
Layout
.claude-plugin/marketplace.json: this repo as a Claude Code plugin marketplaceplugins/growblocks/: the plugin (.mcp.jsonrunsnpx [email protected] mcp, pinned so every install runs the reviewed version, plus thegrowblocks-gameskill)desktop/: the Claude Desktop extension; build it withnpx @anthropic-ai/mcpb pack desktop growblocks.mcpbserver.json: the entry for the official MCP RegistryTERMS.md: the Dev Kit terms
The server is one dependency-free file, growblocks.mjs, published on npm as growblocks.
From the server's repository — third-party content, read it before running anything it suggests.
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