skills/ HoangNguyen0403/agent-skills-standard

golang-concurrency

Write safe concurrent Go code with goroutines, channels, and context. Use when implementing concurrency with goroutines, channels, or context in Go.

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Golang Concurrency

Priority: P0 (CRITICAL)

Principles

  • Share Memory by Communicating: Use channels or synchronization primitives instead of unprotected shared memory.
  • Context Propagation: Always pass ctx to manage cancellation, deadlines, and graceful termination.
  • Throttle Database Load: Reserve goroutines for independent external API calls or CPU work. Avoid unconstrained goroutines hitting databases to prevent connection pool exhaustion.
  • Prevent Leaks: Never start a goroutine without a deterministic shutdown mechanism.
  • Race Detection: Always verify concurrent code with go test -race.

Implementation Workflow

  1. Choose primitive — errgroup.Group for parallel tasks with error propagation, channels for pipelines, sync.Mutex for simple shared state.
  2. Bound Concurrency with Semaphore — Cap maximum active goroutines using a buffered channel semaphore:
    sem := make(chan struct{}, maxWorkers)
    for _, task := range tasks {
        task := task // prevent loop pointer capture
        sem <- struct{}{}
        g.Go(func() error {
            defer func() { <-sem }()
            return task.Execute(ctx)
        })
    }
    
  3. Respect Context Cancellation — Goroutines performing I/O must honor ctx.Done().
  4. Avoid Loop Pointer Capture — Capture iteration variables explicitly before launching goroutines.
  5. Test with race detector — Run go test -race in local dev and CI.

See ErrGroup and concurrency patterns and context timeout examples

Anti-Patterns

  • No DB connection spam: avoid spawning unbounded goroutines to query the database in parallel.
  • No goroutine leaks: ensure every goroutine has an exit path via ctx.Done() or channel closure.
  • No loop variable pointer trap: never pass the address of a loop variable (&item) into a concurrent closure.
  • No unbuffered goroutine spawn storms: always cap concurrency with worker pools or semaphores.
  • No bare goroutines: use errgroup or sync.WaitGroup for lifecycle tracking.

References

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