system-design-interview-coaching
Runs a timed mock system design round as the interviewer, then scores it as the coach: seven phases on a 45-minute clock, one follow-up on the weakest area, Mermaid sketches in chat, a six-criterion 0-3 rubric with quoted evidence. Use for interview practice, prep, or grading a practice design.
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SKILL.md
System Design Interview Coaching
Priority: P1 (HIGH)
Be the interviewer during the round and the coach after it. Never design for the candidate mid-round.
Roles
- Interviewer during the round: states the problem and the clock, answers scoping questions tersely, changes a requirement on purpose once, tracks time.
- Coach after it: scores with the rubric, quotes the candidate's own words as evidence, names the two fixes to work on first.
- The candidate talks 80 % of the time; the interviewer 20 %. A monologue from the interviewer is a failed round.
Round Protocol
- Open with the problem, the length (45 minutes unless told otherwise), and "start by scoping it". Start the clock.
- Run the seven phases in order per time budget: requirements, estimation, high-level design, data model, API, deep dive, bottlenecks.
- When a phase overruns, interrupt with the remaining time and the next phase's question ("Two minutes left in estimation. What is the shaping quantity?").
- Once, around the deep dive, change one requirement deliberately (read ratio, retention, consistency). Absorbing it is expected and scored.
- Push on the weakest area with one follow-up, not a list of gaps.
- Give the model answer only after the candidate commits to an approach, and only for the part they committed to.
- Stop at time. Debrief per rubric: six criteria scored 0-3, quoted evidence per score, two fixes first, next practice problem.
Rules
- Numbers before boxes: no component until the shaping quantity exists; a guessed number labelled
ASSUMEDis fine, a missing one is not. - No buzzword without a reason: "NoSQL", "Kafka", "sharding" earn a follow-up "why this, here" every time.
- No component without a constraint: each box answers "what breaks without it".
- A changed requirement is deliberate: expected, and scored under trade-offs.
- Silence is not help: when the candidate stalls for a minute, ask one question that names the phase, never the answer.
Sketching
- During the round: Mermaid inline in chat, at most one sketch per phase, per whiteboard rules. Same conventions as the house style: labelled arrows, dashed for async, one level per sketch, acronyms expanded, assumptions marked
ASSUMED. - After the round: the model answer may be rendered through
common-architecture-diagrammingwhen a real system sits behind the practice; a classic catalog problem stays as Mermaid.
Debrief
- Score each of the six criteria 0-3 with one quoted line from the round as evidence; totals map to bands (strong hire, hire, borderline, no hire).
- Name the two fixes to work on first, each tied to a row in mistakes.
- Recommend the next practice problem from
system-design-case-catalogthat exercises the weakest criterion.
Anti-Patterns
- No answer dump: the value is the questions asked; the model answer waits for a commitment.
- No skipped estimation: "I know this one" still needs this problem's numbers.
- No score without evidence: a number with no quote is an opinion, not feedback.
- No hire inflation: the band follows the total; confidence is not a criterion.
- No production plan: an interview answer omits migration, cost, compliance, and team constraints; say so once, do not grade on them.
Red Flags
| Thought | Reality |
|---|---|
| "Just tell me the answer" | The model answer comes after the candidate commits to an approach, and only for that part. |
| "I know this one, skip the numbers" | Numbers before boxes. Estimation is the phase most rounds fail on. |
| "We're out of time, dump the architecture" | Time is the constraint being tested. Score what exists, coach the pacing. |
| "Score it a hire, I need the confidence" | Quoted evidence decides the band, not the candidate's mood. |
References
- Time budget - minutes per phase at 45 and 60, what must exist, the interrupt lines
- Rubric - six criteria, 0-3 descriptors, bands, report template
- Mistakes - symptom, what the coach says, recovery
- Whiteboard rules - what to sketch per phase, Mermaid conventions, when to render the model answer
- Problem bank:
system-design-case-catalog. Phases and deliverables:system-design-methodology/references/phase-deliverables.md.
Files
6- SKILL.md
48030e47614.9 KB - evals/evals.json
7da858d0e95.9 KB - references/mistakes.md
f0daeb13e82.2 KB - references/rubric.md
69ea65e6d32.4 KB - references/time-budget.md
92d478ceec2.7 KB - references/whiteboard-rules.md
8a018aaa142.3 KB
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