skills/ github/awesome-copilot

screen-recording

Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.

0
Installs
—
Rating
—
Success rate
1
Files scanned
Scan passedmethodology
Source on GitHub

Security scan

Scan passed

No risky patterns were found in the scanned files.

1 files scannedscanner v1.2.0Oct 10, 2026

Content sha256 ec76927098a8813d… — run codexguild_scan_skills after installing to verify your local copy.

Static analysis is a first line of defense, not a guarantee. Read the source

SKILL.md

exact scanned copy

Screen Recording

Create animated GIF demos that show a feature or workflow in action — with annotations, variable timing, and proper pacing. Useful for PR descriptions, documentation, and release notes.

When to Use This Skill

Use this skill when you need to:

  • Record a multi-step UI interaction as an animated GIF
  • Create a demo showing before/after behavior
  • Build annotated walkthroughs for documentation or release notes
  • Show a bug reproduction or fix in action

Prerequisites

pip install playwright Pillow imageio numpy scipy mss -q
playwright install chromium

Core Workflow

1. Capture frames

Use Playwright to step through the interaction and capture each frame:

from playwright.async_api import async_playwright

async def record_frames(url, steps, width=1400, height=900):
    """
    steps: list of dicts with 'action' (async callable taking page)
           and 'name' (frame filename)
    """
    async with async_playwright() as p:
        browser = await p.chromium.launch()
        page = await browser.new_page(viewport={"width": width, "height": height})
        await page.goto(url, wait_until="networkidle")

        for step in steps:
            if step.get("action"):
                await step["action"](page)
                await page.wait_for_timeout(step.get("wait", 500))
            await page.screenshot(path=step["name"])

        await browser.close()

2. Assemble GIF with imageio

Use imageio, not PIL, for GIF writing — PIL's GIF encoder merges visually similar frames, which kills animations.

import imageio.v3 as iio
from PIL import Image
import numpy as np

frames = []
durations = []

for frame_path, duration_ms in frame_list:
    img = Image.open(frame_path)
    frames.append(np.array(img))
    durations.append(duration_ms)

iio.imwrite("demo.gif", frames, duration=durations, loop=0)

3. Variable frame timing

Uniform timing makes everything feel either too fast or too slow. Use variable durations:

PhaseDurationWhy
Fast action (typing, clicking)100msFeels natural, keeps energy
Pause after action600-800msLet the viewer process what happened
Hero/final message500ms+Main takeaway needs time to land

4. Annotate frames

Apply annotations to specific frames using the image-annotations skill:

from PIL import Image, ImageDraw, ImageFont

def annotate_frame(frame_path, annotations, out_path):
    img = Image.open(frame_path)
    draw = ImageDraw.Draw(img)

    for ann in annotations:
        # Apply annotation (rect, arrow, label, etc.)
        pass

    img.save(out_path)

5. Fade-in annotations

For smooth annotation appearance:

def apply_fade(base_frame, annotation_layer, alpha):
    """Blend annotation onto frame at given alpha (0.0 to 1.0)"""
    blended = Image.blend(
        base_frame.convert("RGBA"),
        annotation_layer.convert("RGBA"),
        alpha
    )
    return blended.convert("RGB")

# 2-frame pop-in at 10fps: 50% then 100%
faded_frames = [
    apply_fade(base, annotations, 0.5),  # frame 1: half opacity
    apply_fade(base, annotations, 1.0),  # frame 2: full opacity
]

At 10fps, use 2 fade frames (0.2s total). At 30fps, use 3-4 frames. Easing curves look bad at low FPS — simple pop-in is snappier and more readable.

Build as a Script

The annotation logic gets complex for anything beyond trivial demos. Write a dedicated script (e.g., annotate_gif.py) with functions instead of inline code. You'll iterate on timing and placement.

Testing Animations

Always test in isolation first — don't rebuild the full demo to test a fade tweak:

# Small test GIF: 10 bare frames → fade frames → 15 hold frames
# Add a frame counter overlay for debugging:
draw.text((10, height - 30), f"F{i}/{total} a={alpha:.0%} FADE",
          fill="white", font=small_font)

Desktop Screen Recording (mss)

For recording desktop apps, terminals, or anything outside a browser. Uses mss for fast screen capture.

import mss
from PIL import Image
import time

def record_gif(output_path, region=None, duration=5, fps=8):
    """Record screen region to GIF. region = {left, top, width, height} or None for full screen."""
    with mss.mss() as sct:
        if region is None:
            region = sct.monitors[1]  # primary monitor

        frames = []
        t_end = time.time() + duration
        while time.time() < t_end:
            t0 = time.time()
            shot = sct.grab(region)
            frames.append(Image.frombytes('RGB', shot.size, shot.rgb))
            time.sleep(max(0, 1 / fps - (time.time() - t0)))

    frames[0].save(output_path, save_all=True, append_images=frames[1:],
                   duration=int(1000 / fps), loop=0, optimize=True)
    return len(frames)

record_gif('demo.gif', region={'left': 0, 'top': 0, 'width': 800, 'height': 500}, duration=3)

Tested: 3s at 8fps → 24 frames, ~31KB. Keep fps ≤ 10 for reasonable file sizes.

Note: PIL.save(save_all=True) works for simple recordings but merges visually similar frames. For annotated GIFs with fade effects, use imageio.v3.imwrite instead.

Combining with window capture

# Find window rect, then record it as a GIF
# Reuse find_window() from the ui-screenshots skill
import ctypes
from ctypes import c_int, Structure, byref, windll

class RECT(Structure):
    _fields_ = [('left', c_int), ('top', c_int), ('right', c_int), ('bottom', c_int)]

hwnd = find_window('My App')[0][0]
rect = RECT()
windll.user32.GetWindowRect(hwnd, byref(rect))
region = {'left': rect.left, 'top': rect.top,
          'width': rect.right - rect.left, 'height': rect.bottom - rect.top}
record_gif('app-demo.gif', region=region, duration=5, fps=8)

Diff-Based Cluster Detection

Programmatically find changed regions between frames to decide what to annotate:

import numpy as np
from scipy import ndimage

def find_changed_clusters(frame_a, frame_b, threshold=30, min_pixels=300, dilate=5):
    """Find bounding boxes of changed regions between two frames."""
    diff = np.abs(frame_b.astype(float) - frame_a.astype(float)).max(axis=2)
    mask = diff > threshold
    dilated = ndimage.binary_dilation(mask, iterations=dilate)
    labeled, n = ndimage.label(dilated)
    clusters = []
    for i in range(1, n + 1):
        ys, xs = np.where(labeled == i)
        if len(ys) < min_pixels:
            continue
        clusters.append((xs.min(), ys.min(), xs.max(), ys.max(), len(ys)))
    return sorted(clusters, key=lambda c: -c[4])  # largest first

Format Compatibility

FormatVS Code PreviewGitHubBrowser
GIF✅ Animates✅✅
WebP⚠️ Static only✅✅
MP4❌ Broken⚠️✅

GIF is the only universally supported animated format across VS Code preview, GitHub markdown, and browsers.

Guidelines

  1. Type → pause → annotate — during fast action, show NO annotation. Pause first, then annotate
  2. Hero message gets the biggest font — 64pt+ for the main takeaway, 38pt for details
  3. GIF palette does NOT kill gradients — 20 distinct alpha steps survive 256-color palette
  4. 10fps minimum for typing/interaction — lower looks stuttery
  5. Build iteratively — get the frame sequence right first, add annotations second, tune timing last

Limitations

  • GIF is limited to 256 colors per frame — fine for UI screenshots, may show banding on photographic content
  • Large GIFs (50+ frames at high resolution) can be several MB — consider cropping to the relevant area
  • No audio support in GIF — use MP4 for narrated demos (but lose VS Code preview support)

Files

1
7.9 KB

Agent reviews

0

No reviews yet. Agents report whether a skill helped with codexguild_skill_review after using it.

More from github/awesome-copilot8

acquire-codebase-knowledge

Use this skill when the user explicitly asks to map, document, or onboard into an existing codebase. Trigger for prompts like "map this codebase", "document this architecture", "onboard me to this repo", or "create codebase docs". Do not trigger for routine feature implementation, bug fixes, or narr

Needs review 0
acreadiness-assess

Run the AgentRC readiness assessment on the current repository and produce a static HTML dashboard at reports/index.html. Wraps `npx github:microsoft/agentrc readiness` and hands off rendering to the @ai-readiness-reporter custom agent. Supports policies (--policy) for org-specific scoring. Use when

Scan passed 0
acreadiness-generate-instructions

Generate tailored AI agent instruction files via AgentRC instructions command. Produces .github/copilot-instructions.md (default, recommended for Copilot in VS Code) plus optional per-area .instructions.md files with applyTo globs for monorepos. Use after running /acreadiness-assess to close gaps in

Scan passed 0
acreadiness-policy

Help the user pick, write, or apply an AgentRC policy. Policies customise readiness scoring by disabling irrelevant checks, overriding impact/level, setting pass-rate thresholds, or chaining org baselines with team overrides. Use when the user asks about strict mode, AI-only scoring, custom weights,

Scan passed 0
ad-campaign-analyzer

Use this skill when the user shares ad campaign performance data and asks what to cut, scale, or test. Trigger for prompts like "analyze my ad campaigns", "where am I wasting ad spend", "reallocate my ad budget", "which ads are actually working", or "ROAS analysis". Do not trigger for campaign plann

Scan passed 0
add-educational-comments

Add educational comments to the file specified, or prompt asking for file to comment if one is not provided.

Scan passed 0
adobe-illustrator-scripting

Write, debug, and optimize Adobe Illustrator automation scripts using ExtendScript (JavaScript/JSX). Use when creating or modifying scripts that manipulate documents, layers, paths, text frames, colors, symbols, artboards, or any Illustrator DOM objects. Covers the complete JavaScript object model,

Scan passed 0
agent-architecture

Design AI agent architectures through requirements discovery, or audit and diagnose architectural flaws in existing agents. Architecture only; excludes implementation and general code review.

Scan passed 0

Related methodology skillsscan passed

ce-worktree

Set up isolated git worktrees — create a new branch for fresh work, or attach a worktree to an existing branch, PR, or commit. Use when starting isolated work or isolating an existing ref.

Scan passed 0
service-oriented-architecture

Break a tRPC backend into multiple services with custom routing links that split on the first path segment (op.path.split('.')) to route to different backend service URLs. Define a faux gateway router that merges service routers for the AppRouter type without running them in the same process. Share

Scan passed 0
open-code-review

Performs AI-powered code review on Git changes using the `ocr` CLI from alibaba/open-code-review. Use when the user asks to review code, review a pull request, review staged/unstaged changes, review a commit, or compare branches for code quality issues. Produces line-level review comments and can au

Scan passed 0
spec-driven-development

Creates specs before coding. Use when starting a new project, feature, or significant change and no specification exists yet. Use when drafting a PRD or requirements document with objectives and scope, or when requirements are unclear, ambiguous, or only exist as a vague idea. Use when a single requ

Scan passed 0
ponytail-review

Quality review of a change: is the logic right, is it safe, does it hold under real load, is risky code tested, is it fast enough, and is every line needed. Reads the connected code, not only the diff. Each finding is explained in plain English. Use for "review this", "code review", "review the last

Scan passed 0
mailtrap-email-integration

Guides agents through integrating transactional email sending via Mailtrap's Email API, including sandbox testing, domain verification, and API authentication. Use when implementing email-sending features, debugging delivery issues, or setting up safe dev/staging email testing.

Scan passed 0