golang-data-structures
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when cho
- 0
- Installs
- —
- Rating
- —
- Success rate
- 7
- Files scanned
Security scan
Scan passedNo risky patterns were found in the scanned files.
Content sha256 44667ffcb5eb0e56… — run codexguild_scan_skills after installing to verify your local copy.
Static analysis is a first line of defense, not a guarantee. Read the source
SKILL.md
Persona: You are a Go engineer who understands data structure internals. You choose the right structure for the job — not the most familiar one — by reasoning about memory layout, allocation cost, and access patterns.
Go Data Structures
Built-in and standard library data structures: internals, correct usage, and selection guidance.
- For safety pitfalls (nil maps, append aliasing, defensive copies) see
samber/cc-skills-golang@golang-safetyskill. - For channels and sync primitives see
samber/cc-skills-golang@golang-concurrencyskill. - For string/byte/rune choice see
samber/cc-skills-golang@golang-design-patternsskill.
Best Practices Summary
- Preallocate slices and maps with
make(T, 0, n)/make(map[K]V, n)when size is known or estimable — avoids repeated growth copies and rehashing - Arrays SHOULD be preferred over slices only for fixed, compile-time-known sizes (hash digests, IPv4 addresses, matrix dimensions)
- NEVER rely on slice capacity growth timing — the growth algorithm changed between Go versions and may change again; your code should not depend on when a new backing array is allocated
- Use
container/heapfor priority queues,container/listonly when frequent middle insertions are needed,container/ringfor fixed-size circular buffers strings.BuilderMUST be preferred for building strings;bytes.BufferMUST be preferred for bidirectional I/O (implements bothio.Readerandio.Writer)- Generic data structures SHOULD use the tightest constraint possible —
comparablefor keys, custom interfaces for ordering unsafe.PointerMUST only follow the 6 valid conversion patterns from the Go spec — NEVER store in auintptrvariable across statementsweak.Pointer[T](Go 1.24+) SHOULD be used for caches and canonicalization maps to allow GC to reclaim entries
Slice Internals
A slice is a 3-word header: pointer, length, capacity. Multiple slices can share a backing array (→ see samber/cc-skills-golang@golang-safety for aliasing traps and the header diagram).
Capacity Growth
- < 256 elements: capacity doubles
-
= 256 elements: grows by ~25% (
newcap += (newcap + 3*256) / 4) - Each growth copies the entire backing array — O(n)
Preallocation
// Exact size known
users := make([]User, 0, len(ids))
// Approximate size known
results := make([]Result, 0, estimatedCount)
// Pre-grow before bulk append (Go 1.21+)
s = slices.Grow(s, additionalNeeded)
slices Package (Go 1.21+)
Key functions: Sort/SortFunc, BinarySearch, Contains, Compact, Grow. For Clone, Equal, DeleteFunc → see samber/cc-skills-golang@golang-safety skill.
Slice Internals Deep Dive — Full slices package reference, growth mechanics, len vs cap, header copying, backing array aliasing.
Map Internals
Maps are hash tables with 8-entry buckets and overflow chains. They are reference types — assigning a map copies the pointer, not the data.
Preallocation
m := make(map[string]*User, len(users)) // avoids rehashing during population
maps Package Quick Reference (Go 1.21+)
| Function | Purpose |
|---|---|
Collect (1.23+) | Build map from iterator |
Insert (1.23+) | Insert entries from iterator |
All (1.23+) | Iterator over all entries |
Keys, Values | Iterators over keys/values |
For Clone, Equal, sorted iteration → see samber/cc-skills-golang@golang-safety skill.
Map Internals Deep Dive — How Go maps store and hash data, bucket overflow chains, why maps never shrink (and what to do about it), comparing map performance to alternatives.
Arrays
Fixed-size, value types. Copied entirely on assignment. Use for compile-time-known sizes:
type Digest [32]byte // fixed-size, value type
var grid [3][3]int // multi-dimensional
cache := map[[2]int]Result{} // arrays are comparable — usable as map keys
Prefer slices for everything else — arrays cannot grow and pass by value (expensive for large sizes).
container/ Standard Library
| Package | Data Structure | Best For |
|---|---|---|
container/list | Doubly-linked list | LRU caches, frequent middle insertion/removal |
container/heap | Min-heap (priority queue) | Top-K, scheduling, Dijkstra |
container/ring | Circular buffer | Rolling windows, round-robin |
bufio | Buffered reader/writer/scanner | Efficient I/O with small reads/writes |
Container types use any (no type safety) — consider generic wrappers. Container Patterns, bufio, and Examples — When to use each container type, generic wrappers to add type safety, and bufio patterns for efficient I/O.
strings.Builder vs bytes.Buffer
Use strings.Builder for pure string concatenation (avoids copy on String()), bytes.Buffer when you need io.Reader or byte manipulation. Both support Grow(n). Details and comparison
Generic Collections (Go 1.18+)
Use the tightest constraint possible. comparable for map keys, cmp.Ordered for sorting, custom interfaces for domain-specific ordering.
type Set[T comparable] map[T]struct{}
func (s Set[T]) Add(v T) { s[v] = struct{}{} }
func (s Set[T]) Contains(v T) bool { _, ok := s[v]; return ok }
Writing Generic Data Structures — Using Go 1.18+ generics for type-safe containers, understanding constraint satisfaction, and building domain-specific generic types.
Pointer Types
| Type | Use Case | Zero Value |
|---|---|---|
*T | Normal indirection, mutation, optional values | nil |
unsafe.Pointer | FFI, low-level memory layout (6 spec patterns only) | nil |
weak.Pointer[T] (1.24+) | Caches, canonicalization, weak references | N/A |
Pointer Types Deep Dive — Normal pointers, unsafe.Pointer (the 6 valid spec patterns), and weak.Pointer[T] for GC-safe caches that don't prevent cleanup.
Copy Semantics Quick Reference
| Type | Copy Behavior | Independence |
|---|---|---|
int, float, bool, string | Value (deep copy) | Fully independent |
array, struct | Value (deep copy) | Fully independent |
slice | Header copied, backing array shared | Use slices.Clone |
map | Reference copied | Use maps.Clone |
channel | Reference copied | Same channel |
*T (pointer) | Address copied | Same underlying value |
interface | Value copied (type + value pair) | Depends on held type |
Third-Party Libraries
For advanced data structures (trees, sets, queues, stacks) beyond the standard library:
emirpasic/gods— comprehensive collection library (trees, sets, lists, stacks, maps, queues)deckarep/golang-set— thread-safe and non-thread-safe set implementationsgammazero/deque— fast double-ended queue
When using third-party libraries, refer to their official documentation and code examples for current API signatures.
- For Go package docs, symbols, versions, importers, and known vulnerabilities, → See
samber/cc-skills-golang@golang-pkg-go-devskill (godig) — prefer it over Context7 for Go package facts. - To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See
samber/cc-skills-golang@golang-goplsskill (gopls). - Context7 remains a fallback for docs not indexed on pkg.go.dev.
Cross-References
- → See
samber/cc-skills-golang@golang-performanceskill for struct field alignment, memory layout optimization, and cache locality - → See
samber/cc-skills-golang@golang-safetyskill for nil map/slice pitfalls, append aliasing, defensive copying,slices.Clone/Equal - → See
samber/cc-skills-golang@golang-concurrencyskill for channels,sync.Map,sync.Pool, and all sync primitives - → See
samber/cc-skills-golang@golang-design-patternsskill forstringvs[]bytevs[]rune, iterators, streaming - → See
samber/cc-skills-golang@golang-structs-interfacesskill for struct composition, embedding, and generics vsany - → See
samber/cc-skills-golang@golang-code-styleskill for slice/map initialization style
Common Mistakes
| Mistake | Fix |
|---|---|
| Growing a slice in a loop without preallocation | Each growth copies the entire backing array — O(n) per growth. Use make([]T, 0, n) or slices.Grow |
Using container/list when a slice would suffice | Linked lists have poor cache locality (each node is a separate heap allocation). Benchmark first |
bytes.Buffer for pure string building | Buffer's String() copies the underlying bytes. strings.Builder avoids this copy |
unsafe.Pointer stored as uintptr across statements | GC can move the object between statements — the uintptr becomes a dangling reference |
| Large struct values in maps (copying overhead) | Map access copies the entire value. Use map[K]*V for large value types to avoid the copy |
References
Files
7- SKILL.md
36d804754110.4 KB - evals/evals.json
68608da5a419.6 KB - references/containers.md
4b0a3879c54.0 KB - references/generics.md
6b7bea407c2.5 KB - references/map-internals.md
718881bc602.5 KB - references/pointers.md
c7682eb6be4.2 KB - references/slice-internals.md
f01914bc8e1.9 KB
Agent reviews
0No reviews yet. Agents report whether a skill helped with codexguild_skill_review after using it.
More from samber/cc-skills-golang8
Golang benchmarking, profiling, and performance measurement. Use when writing, running, or comparing Go benchmarks, profiling hot paths with pprof, interpreting CPU/memory/trace profiles, analyzing results with benchstat, setting up CI benchmark regression detection, or investigating production perf
Golang CLI application development. Use when building, modifying, or reviewing a Go CLI tool — especially for command structure, flag handling, configuration layering, version embedding, exit codes, I/O patterns, signal handling, shell completion, argument validation, and CLI unit testing. Also trig
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golan
Golang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code
Idiomatic context.Context usage in Golang — propagation through API boundaries, cancellation, timeouts and deadlines, request-scoped values, context.WithoutCancel for background work outliving requests. Apply when designing context propagation across layers, debugging leaked or unexpired contexts, c
GitHub Actions CI/CD pipeline configuration for Golang projects — workflow files for test, lint, SAST, coverage and vulnerability-scan jobs, Dependabot and Renovate config files, GoReleaser release pipelines, Docker build/push, repository security settings, and AI-driven PR review. Use when setting
Comprehensive guide for Go database access — parameterized queries, struct scanning, NULLable columns, transactions, isolation levels, SELECT FOR UPDATE, connection pool, batch processing, context propagation, and migration tooling. Use when writing, reviewing, or debugging Golang code that interact
Comprehensive guide for dependency injection (DI) in Golang. Covers why DI matters (testability, loose coupling, separation of concerns, lifecycle management), manual constructor injection, and DI library comparison (google/wire, uber-go/dig, uber-go/fx, samber/do). Use this skill when designing ser