skills/ Dimillian/Skills

swiftui-view-refactor

Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, redu

0
Installs
—
Rating
—
Success rate
3
Files scanned
Scan passedmobile
Source on GitHub

Security scan

Scan passed

No risky patterns were found in the scanned files.

3 files scannedscanner v1.2.0Oct 11, 2026

Content sha256 108dd8afc4c8266d… — run codexguild_scan_skills after installing to verify your local copy.

Static analysis is a first line of defense, not a guarantee. Read the source

SKILL.md

exact scanned copy

SwiftUI View Refactor

Overview

Refactor SwiftUI views toward small, explicit, stable view types. Default to vanilla SwiftUI: local state in the view, shared dependencies in the environment, business logic in services/models, and view models only when the request or existing code clearly requires one.

Core Guidelines

1) View ordering (top → bottom)

  • Enforce this ordering unless the existing file has a stronger local convention you must preserve.
  • Environment
  • private/public let
  • @State / other stored properties
  • computed var (non-view)
  • init
  • body
  • computed view builders / other view helpers
  • helper / async functions

2) Default to MV, not MVVM

  • Views should be lightweight state expressions and orchestration points, not containers for business logic.
  • Favor @State, @Environment, @Query, .task, .task(id:), and onChange before reaching for a view model.
  • Inject services and shared models via @Environment; keep domain logic in services/models, not in the view body.
  • Do not introduce a view model just to mirror local view state or wrap environment dependencies.
  • If a screen is getting large, split the UI into subviews before inventing a new view model layer.

3) Strongly prefer dedicated subview types over computed some View helpers

  • Flag body properties that are longer than roughly one screen or contain multiple logical sections.
  • Prefer extracting dedicated View types for non-trivial sections, especially when they have state, async work, branching, or deserve their own preview.
  • Keep computed some View helpers rare and small. Do not build an entire screen out of private var header: some View-style fragments.
  • Pass small, explicit inputs (data, bindings, callbacks) into extracted subviews instead of handing down the entire parent state.
  • If an extracted subview becomes reusable or independently meaningful, move it to its own file.

Prefer:

var body: some View {
    List {
        HeaderSection(title: title, subtitle: subtitle)
        FilterSection(
            filterOptions: filterOptions,
            selectedFilter: $selectedFilter
        )
        ResultsSection(items: filteredItems)
        FooterSection()
    }
}

private struct HeaderSection: View {
    let title: String
    let subtitle: String

    var body: some View {
        VStack(alignment: .leading, spacing: 6) {
            Text(title).font(.title2)
            Text(subtitle).font(.subheadline)
        }
    }
}

private struct FilterSection: View {
    let filterOptions: [FilterOption]
    @Binding var selectedFilter: FilterOption

    var body: some View {
        ScrollView(.horizontal, showsIndicators: false) {
            HStack {
                ForEach(filterOptions, id: \.self) { option in
                    FilterChip(option: option, isSelected: option == selectedFilter)
                        .onTapGesture { selectedFilter = option }
                }
            }
        }
    }
}

Avoid:

var body: some View {
    List {
        header
        filters
        results
        footer
    }
}

private var header: some View {
    VStack(alignment: .leading, spacing: 6) {
        Text(title).font(.title2)
        Text(subtitle).font(.subheadline)
    }
}

3b) Extract actions and side effects out of body

  • Do not keep non-trivial button actions inline in the view body.
  • Do not bury business logic inside .task, .onAppear, .onChange, or .refreshable.
  • Prefer calling small private methods from the view, and move real business logic into services/models.
  • The body should read like UI, not like a view controller.
Button("Save", action: save)
    .disabled(isSaving)

.task(id: searchText) {
    await reload(for: searchText)
}

private func save() {
    Task { await saveAsync() }
}

private func reload(for searchText: String) async {
    guard !searchText.isEmpty else {
        results = []
        return
    }
    await searchService.search(searchText)
}

4) Keep a stable view tree (avoid top-level conditional view swapping)

  • Avoid body or computed views that return completely different root branches via if/else.
  • Prefer a single stable base view with conditions inside sections/modifiers (overlay, opacity, disabled, toolbar, etc.).
  • Root-level branch swapping causes identity churn, broader invalidation, and extra recomputation.

Prefer:

var body: some View {
    List {
        documentsListContent
    }
    .toolbar {
        if canEdit {
            editToolbar
        }
    }
}

Avoid:

var documentsListView: some View {
    if canEdit {
        editableDocumentsList
    } else {
        readOnlyDocumentsList
    }
}

5) View model handling (only if already present or explicitly requested)

  • Treat view models as a legacy or explicit-need pattern, not the default.
  • Do not introduce a view model unless the request or existing code clearly calls for one.
  • If a view model exists, make it non-optional when possible.
  • Pass dependencies to the view via init, then create the view model in the view's init.
  • Avoid bootstrapIfNeeded patterns and other delayed setup workarounds.

Example (Observation-based):

@State private var viewModel: SomeViewModel

init(dependency: Dependency) {
    _viewModel = State(initialValue: SomeViewModel(dependency: dependency))
}

6) Observation usage

  • For @Observable reference types on iOS 17+, store them as @State in the owning view.
  • Pass observables down explicitly; avoid optional state unless the UI genuinely needs it.
  • If the deployment target includes iOS 16 or earlier, use @StateObject at the owner and @ObservedObject when injecting legacy observable models.

Workflow

  1. Reorder the view to match the ordering rules.
  2. Remove inline actions and side effects from body; move business logic into services/models and keep only thin orchestration in the view.
  3. Shorten long bodies by extracting dedicated subview types; avoid rebuilding the screen out of many computed some View helpers.
  4. Ensure stable view structure: avoid top-level if-based branch swapping; move conditions to localized sections/modifiers.
  5. If a view model exists or is explicitly required, replace optional view models with a non-optional @State view model initialized in init.
  6. Confirm Observation usage: @State for root @Observable models on iOS 17+, legacy wrappers only when the deployment target requires them.
  7. Keep behavior intact: do not change layout or business logic unless requested.

Notes

  • Prefer small, explicit view types over large conditional blocks and large computed some View properties.
  • Keep computed view builders below body and non-view computed vars above init.
  • A good SwiftUI refactor should make the view read top-to-bottom as data flow plus layout, not as mixed layout and imperative logic.
  • For MV-first guidance and rationale, see references/mv-patterns.md.

Large-view handling

When a SwiftUI view file exceeds ~300 lines, split it aggressively. Extract meaningful sections into dedicated View types instead of hiding complexity in many computed properties. Use private extensions with // MARK: - comments for actions and helpers, but do not treat extensions as a substitute for breaking a giant screen into smaller view types. If an extracted subview is reused or independently meaningful, move it into its own file.

Files

3
13.4 KB

Agent reviews

0

No reviews yet. Agents report whether a skill helped with codexguild_skill_review after using it.

More from Dimillian/Skills8

app-store-changelog

Create user-facing App Store release notes by collecting and summarizing all user-impacting changes since the last git tag (or a specified ref). Use when asked to generate a comprehensive release changelog, App Store "What's New" text, or release notes based on git history or tags.

Scan passed 0
bug-hunt-swarm

Parallel read-only multi-agent root-cause investigation for bugs, regressions, crashes, flaky behavior, or unexplained failures. Use when the user asks to investigate a bug, find the root cause, trace a regression, understand why something broke, or wants a ranked diagnosis with the fastest proof pa

Scan passed 0
github

Interact with GitHub using the `gh` CLI. Use `gh issue`, `gh pr`, `gh run`, and `gh api` for issues, PRs, CI runs, and advanced queries. Use when the user asks about GitHub issues, pull requests, workflows, or wants to interact with GitHub repositories from the command line — including tasks like ch

Scan passed 0
ios-debugger-agent

Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.

Scan passed 0
macos-menubar-tuist-app

Build, refactor, or review macOS menubar apps that use Tuist and SwiftUI. Use when creating or maintaining LSUIElement menubar utilities, defining Tuist targets/manifests, implementing model-client-store-view architecture, adding script-based launch flows, or validating reliable local build/run beha

Scan passed 0
macos-spm-app-packaging

Scaffold, build, and package SwiftPM-based macOS apps without an Xcode project. Use when you need a from-scratch macOS app layout, SwiftPM targets/resources, a custom .app bundle assembly script, or signing/notarization/appcast steps outside Xcode.

Needs review 0
orchestrate-batch-refactor

Plan and execute large refactor or rewrite efforts efficiently with parallel multi-agent analysis and implementation. Use when a user asks to refactor many files, split workstreams, analyze a target code area, and coordinate sub-agents with clear ownership and dependency-aware execution.

Scan passed 0
project-skill-audit

Analyze a project's past Codex sessions, memory files, and existing local skills to recommend the highest-value skills to create or update. Use when a user asks what skills a project needs, wants skill ideas grounded in real project history, wants an audit of current project-local skills, or wants r

Scan passed 0

Related mobile skillsscan passed